A game from Steam is partnering with Enjin
Online indie game Containment Corps will utilize the Enjin platform to enhance their game
We, above all things, are a video games blog. Sure, we focus only on crypto games, but what matters most to us is the fact that, at the end of the day, they’re video games. It is no surprise to anybody who is familiar with crypto games that the industry is going through growing pains of sorts. One of the biggest problems related to this is the problems that crypto games have with the biggest gaming distribution platforms—they’re not the biggest fans of crypto technology (for the time being, at least). This is why the partnership between Containment Corps and Enjin can’t go unnoticed; it might be a sign of things to come.
It is important to note that Containment Corps is not a new game. In fact, the game was officially released in September 2017, but it hasn’t had the most active of developments. The game received its first update in March of 2018, and then received another update… in December. That doesn’t sound exactly promising, but announcing this partnership less than two months after their last update is definitely an improvement.
And we gotta say, based on those graphics, Gamie would definitely slid on them proverbial DMs.
Okay, but what about the partnership itself? Containment Corps is described in its Steam page as an “online multiplayer cooperative first person experience” (and people complain that crypto gaming is convoluted) that combines resource management with FPS themes. It’s got tower defense elements, different sorts of baddies and multiple game modes. You can check all about Containment Corps here. Essentially, the partnership consists of, according to their February 5th post on Steam, an integration of the Enjin platform and its tools to provide true ownership of in-game assets. More specifically, they have in mind a system where items are tied to specific abilities, and a crafting system whose items will be visible on your Enjin wallet. Additionally, they have also announced that items that will only have cosmetic purposes such as skins and helmets would also be added at some point.
It’s still way too soon to discuss and possibly judge if this is a good and fair implementation of blockchain technology into more conventional means of gaming. Still, it seems that Nimbus Interactive is barking up the right tree. They state adamantly that their intention is to provide quality gameplay first and foremost, and that the Enjin partnership is seen as a sort of “revenue model” and “engagement booster” for the game; they are a game, not a store. This is actually very similar to what we said a little over two months ago, when we talked about blockchain technology as a possible solution to bad monetization.
While there is still a long way to go, it seems that Containment Corps is doing it right. Sure, it’s not rocket science—basically do the exact opposite to what EA and Ubisoft do, but we still need to give credit where credit is due. This is a potential example of a “mainstream” video game that incorporates blockchain technology not to rob players out of their money, but rather to enhance the game.
Do you see potential in this partnership? Do you think this could be the start of a trend? We would love to hear what you have to say on the matter. Let’s talk about it in our twitter and our telegram.