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WEEKLY PICK

Gameunculus’s Choice #2

In this segment, we let you in on Gameunculus's most personal, top three, loudest games of the past few days

Before we get into it, we just want to say: we promise we're not recycling last week's diary entry. Gameunculus just seems to really have a thing going for some of these games. What can we say — the first two on this list have just been doing extremely well!

So, without further ado we present, Gameunculus's choice #2.

Blockchain Cuties

Sorry to sound like a broken record; but BC is living it's prime. The collectible game made some of the biggest headlines of last week's crypto news cycle, when it became the first, along with CryptoBots, to support interoperable items, and when it became the first game ever to support more than one chain. The team is even planning to add more chains in the future, with Cardano, Tron and NEO among it's candidates.

BC's numbers are never the highest in the market, but are always decent. Given that they do so well on the innovation front. Let's check the verdict, shall we?

Brainy data:

  • DAU, 29/10 - 04/11 :

On Monday 29th, 209 users were playing daily. The number held virtually the same until Saturday, when it began to rise significantly, hitting 345 users on Sunday! You go, Cuties!

  • Volume, 29/10 - 04/11 :

The Cuties’s volume spiked at the start of the weekend. They started at 1.89 on Monday 29th, jumped to 8.15 on Friday, and fell down to 1.44 on Sunday, while their number of users, paradoxically, continued to rise… This explains how the 0,9 volume per user on Monday became the 0,004 volume per user on Sunday.

  • Volume per user, 29/10 - 04/11 :

Oct 29th 0,904

Nov 1st 0,022

Nov 4th 0,004

Etheremon

Sorry to sound like a broken record; you see what we did there? Gameunculus thinks Etheremon deserves a spot on the list this week because they launched a new game: Cubego! This is a noteworthy innovation because in this game, you won't just cryptographically own a character, you'll design the character and own the (cryptographically protected) copyright.

So let's check up on Etheremon's stats for the past 7 days:

Brainy data:

  • DAU, 29/10 - 04/11 :

Though volume crashed hard this week for Etheremon, the game managed to keep it’s users always close to the 500 mark, with 520 on Monday 29th, 529 on Wednesday 31st, a dip to 472 on Friday 2nd, and back to 552 on Sunday 4th.

  • Volume, 29/10 - 04/11 :

Etheremon started pretty good on Monday 29th with 7,09, but it really reached its peak on Halloween, with a volume of 12.53!! Alas, what comes up must come down; and it was quite the crash. By Saturday Etheremon reached its lowest volume of the week, at 1,02, barely recovering to 2,58 on Sunday.

  • Volume per user, 29/10 - 04/11 :

Oct 29th 0,013

Nov 1st 0,01

Nov 4th 0,004

0xUniverse

Finally, something new on Gameunculus’s mind! 0xUniverse also made our blog this week with a new game, 0xWarriors. 0xUniverse, 0xBattleship, and now 0xWarriors, are all part of the 0xGames blockchain game development platform. 0xWarriors, unlike its siblings, is an EOS game; not the only one on the list, so let’s watch how EOS takes to gaming.

Brainy data:

  • DAU, 29/10 - 04/11 :

0xUniverse’s users grew slowly during the week of the 29th, from 172 on Monday to 230 on Sunday. Nothing much to tell here.

  • Volume, 29/10 - 04/11 :

The volume had a spike on Friday 2nd, when it reached 4,5, but stayed in the lower to mid 200’s all the rest of the week.

  • Volume per user, 29/10 - 04/11 :

Oct 29th 0,006

Nov 1st 0,01

Nov 4th 0,009

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