The world as we knew it was flooded and destroyed by a 100-year rain.
It was a slow rising flood, so millions of people were able to prepare and survive. During the time of this great flood, what remained of society lived on rusting away cruise ships, barges and makeshift boats and rafts. Many people enabled their houses to float, but violent ocean storms and nature has long since destroyed those.
It is now 30 years into the aftermath of the historical rain and floating islands that began to appear during the rain are becoming habitable. Pirates are the first to claim these islands and will sell them to the highest bidder. You’ve saved your entire life, sold all of your personal possessions and are ready for the chance to buy your very own island. It’s up to the island owners, and land owners upon that island, to rebuild a new land dwelling society.
When you purchase an island from the pirates, they will take you to your new island and drop you off at the beach.
Islands will be raw, with overgrowth and nature running rampant. It’s up to the island owner to begin clearing land and paths for settlement, exploring the island to uncover the map view, scavenge for junk and collect resources.
Players will be able to choose one profession, one hobby and specialize in one survival skill. All three will have the potential to help you profit in the game. Wander islands looking for scavenge items, collecting resources and meet other players to trade anything you’re carrying.
Islands will passively compete for "best of" titles and may directly battle with each other for resources and rankings. Islands may choose to opt out of the direct battles.
Built on the Tron blockchain network.
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